Commander 1
Creatures 30
Instants 4
Sorceries 11
Artifacts 6
Enchantments 11
Lands 37
Strategy notes
Shellshock Stampede is a Gruul (red-green) Commander stompy/ramp deck built around powering out huge creatures and chaining extra combat steps to overwhelm the table.
Its core plan is to ramp hard early with mana dorks, land ramp, and rocks, then land massive threats like Etali, Old Gnawbone, Ancient Copper Dragon, Ghalta, Worldspine Wurm, and Blightsteel Colossus. The deck’s biggest synergies come from attack-trigger creatures plus extra combat effects like Aggravated Assault, Hellkite Charger, Karlach, Scourge of the Throne, Port Razer, Relentless Assault, and World at War, letting it snowball damage and value quickly. Cards like Savage Ventmaw, Old Gnawbone, Nature’s Will, and Bear Umbra help generate the mana needed to keep those combat chains going.
It wins by smashing in with oversized hasty threats, often amplified by Xenagos, God of Revels, Rhythm of the Wild, Sneak Attack, **
Written by the Kraken's AI from this decklist.
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