Commander 1
Creatures 20
Instants 12
Sorceries 14
Artifacts 10
Enchantments 8
Lands 35
Strategy notes
Yarus is a Gruul (red-green) Commander midrange/value deck built around morph/manifest-style face-down creatures and creature-based card advantage.
Its main plan is to ramp quickly, deploy lots of creatures, and generate value from turning face-down creatures face up, recurring them, or abusing them with cards like Trail of Mystery, Scroll of Fate, Whisperwood Elemental, Yedora, Grave Gardener, Deathmist Raptor, Den Protector, Ainok Survivalist, and Hooded Hydra. Yarus supports this by rewarding the deck for playing and pressuring with these creatures, while cards like Guardian Project, Beast Whisperer, The Great Henge, Garruk’s Uprising, and Elemental Bond keep cards flowing.
The deck wins by overwhelming the board with resilient creatures and tokens, then closing the game through combat damage with haste/trample support from Rhythm of the Wild, Fires of Yavimaya, Kessig Wolf Run, Skarrg, and Finale of Devastation. It also packs strong interaction and reset tools like **Blasphemous Act, Starstorm, Chaos Warp,
Written by the Kraken's AI from this decklist.
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