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Commander

Possibility Superfriends

Tam, the Possibility{W}{U}{B}{R}{G}

by Tact1calFlash 100 cards ≈ $45.04 1 Updated
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Decklist · 100 cards · 85 unique

Commander 1

Creatures 22

Planeswalkers 12

Instants 10

Sorceries 6

Artifacts 7

Enchantments 5

Lands 37

Strategy notes

Possibility Superfriends is a 5-color Commander superfriends/control deck built around planeswalkers as its main engine and win condition. It aims to ramp and fix mana early, then land a stream of walkers like Elspeth, Gideon, Kaito, Jace, Xenagos, Sorin, Vraska, Oko, Ajani, Garruk, Chandra, and Nicol Bolas to generate value, control the board, and eventually overwhelm opponents with emblems, tokens, and repeated planeswalker activations.

Key synergies include:

  • Planeswalker density + payoff cards like Bioessence Hydra, which grows from walkers entering and using loyalty abilities.
  • Ramp/fixing from cards like Mind Stone, Talisman of Impulse, Sisay’s Ring, Rampant Growth, Jaspera Sentinel, Golden Hind, and a broad 5-color land base to support the greedy mana requirements.
  • Control tools and sweepers such as Plague Wind, Nevinyrral’s Disk, Doom Blade, Essence Scatter, and Vraska’s Final Mercy to protect walkers and reset the board.
  • **Value creatures

Written by the Kraken's AI from this decklist.