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Standard

Test

by OhYaTuro 60 cards ≈ $29.92 0 Updated
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Decklist · 60 cards · 32 unique

Creatures 30

Instants 3

Sorceries 4

Lands 23

Strategy notes

Gruul Midrange/Ramp — a red-green creature deck that uses early mana acceleration like Llanowar Elves and fixing lands to curve from cheap aggressive creatures into oversized threats. It pressures early with cards like Frenzied Goblin, Fanatical Firebrand, and Ghitu Lavarunner, then transitions into big bodies such as Mossborn Hydra, Gigantosaurus, Savage Ventmaw, Rampaging Baloths, and Pelakka Wurm.

Key synergies include Halana and Alena, Partners and Surrak, the Hunt Caller helping large creatures attack immediately, Vizier of the Menagerie providing card advantage in a creature-heavy build, and Fierce Empath tutoring up top-end finishers. The deck generally wins by ramping efficiently, maintaining board pressure, and overwhelming opponents with hasty or hard-to-answer big creatures backed by light removal like Burst Lightning and utility like Reclamation Sage.

Written by the Kraken's AI from this decklist.