Creatures 36
Instants 6
Sorceries 2
Lands 16
Strategy notes
Hobbit’s’s is a black-green midrange creature deck with a strong Warg/Spider/Beast tribal flavor. It looks to curve out with efficient threats like Wargling, Ravening Warg, Attercop, Old Fat Spider, and Large Bear, then back them up with combat-focused cards like Head of the Hunt, Quarrel, Rage into the Valley, and Warg Tactics to dominate the board.
Its main synergies come from aggressive creature pressure plus tribal payoffs, especially around Wargs with cards like The Chief Warg. Wood Elves helps smooth mana and accelerate into bigger threats such as Beorn the Fierce, while lands like Mirkwood, Goblin-town, Elvenking’s Halls, and The Lonely Mountain add thematic utility. The deck generally wins by building a solid board of creatures, using fight/combat tricks to clear blockers, and attacking through with oversized threats.
Written by the Kraken's AI from this decklist.