Commander 1
Creatures 24
Instants 6
Sorceries 16
Artifacts 14
Enchantments 7
Lands 32
Strategy notes
This is a mono-red Goblin tribal token-aggro Commander deck that aims to flood the board with Goblins, amplify them with haste and anthem effects, and win through explosive combat or sacrifice-based burn.
Its core plan is to generate lots of Goblin bodies with cards like Krenko, Mob Boss, Krenko, Tin Street Kingpin, Goblin Rabblemaster, Legion Warboss, and token-makers such as Dragon Fodder and Hordeling Outburst. It then converts that wide board into damage with payoff cards like Shared Animosity, Goblin Chieftain, Goblin Warchief, Hobgoblin Bandit Lord, and Castle Embereth, often swinging immediately thanks to Fervor, Hanweir Battlements, Lightning Greaves, and Swiftfoot Boots.
The deck also has strong noncombat reach: Impact Tremors, Boggart Shenanigans, Goblin Bombardment, Burn at the Stake, Mob Justice, and Throne of the God-Pharaoh let it win even through blockers or board stalls. Sac
Written by the Kraken's AI from this decklist.
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