Creatures 3
Instants 13
Sorceries 9
Artifacts 12
Lands 23
Strategy notes
A 4-color control/artifacts deck, likely centered in Jeskai with a light black splash, that plays a reactive game with removal, sweepers, card draw, and value engines before taking over late.
Its plan is to survive the early game with cards like Get Lost, Perilous Snare, Inevitable Defeat, and Day of Judgment, while using Stock Up, Three Steps Ahead, Jeskai Revelation, and Tablet of Discovery to keep cards flowing. The artifact package, including The Mind Stone, Simulacrum Synthesizer, Pinnacle Starcage, and Improvisation Capstone, helps generate incremental value and supports a slower engine-based game. It likely wins by overwhelming the opponent with repeated artifact/card-advantage synergies and eventually closing with larger threats like North Wind Avatar or Thor, God of Thunder once control is established.
Written by the Kraken's AI from this decklist.