Commander 1
Creatures 35
Instants 4
Sorceries 10
Artifacts 9
Enchantments 5
Lands 36
Strategy notes
Elementals is a 5-color Commander tribal/midrange deck built around Elemental synergies, likely led by Horde of Notions. Its main plan is to ramp into powerful Elementals and value creatures, then overwhelm the table with big bodies, token production, and damage triggers.
Key synergies include Risen Reef for card advantage and land ramp, Omnath, Locus of Rage and Avenger of Zendikar for token-based pressure, and Incandescent Soulstoke/Horde of Notions to cheat or recur Elementals. The deck also has a secondary spellslinger/burn package with cards like Guttersnipe, Firebrand Archer, Storm-Kiln Artist, Jeska’s Will, and Manamorphose, giving it reach while generating value. It usually wins by going wide with Elemental tokens, swinging with hasty oversized threats like Craterhoof Behemoth or Maelstrom Wanderer, or grinding opponents out with repeated ETB/death-trigger value and direct damage.
Written by the Kraken's AI from this decklist.
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