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Commander

Thranduil

Thranduil, the Elvenking{U}{B}{G}

by Exodia 100 cards ≈ $1,275.30 2 Updated
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Decklist · 100 cards · 100 unique

Commander 1

Creatures 17

Planeswalkers 3

Instants 16

Sorceries 6

Artifacts 9

Enchantments 12

Lands 36

Strategy notes

Thranduil is a Sultai (BUG) Elf-combo Commander deck that plays like a mana-dork/value engine deck with multiple infinite-combo finishes. It ramps quickly with cheap elves and mana creatures, then uses draw engines like Beast Whisperer, Guardian Project, Kindred Discovery, Rhystic Study, and Mystic Remora to keep cards flowing.

Its main synergies revolve around untap effects and mana-producing creatures: cards like Freed from the Real, Pemmin’s Aura, Intruder Alarm, Seedborn Muse, Wilderness Reclamation, Thousand-Year Elixir, Quest for Renewal, and Biomancer’s Familiar/Training Grounds let creatures such as Priest of Titania, Circle of Dreams Druid, Bloom Tender, and Incubation Druid generate huge or infinite mana. That mana is converted into wins through Walking Ballista, a massive Finale of Devastation/Craterhoof Behemoth alpha strike, or the compact Thassa’s Oracle + Demonic Consultation/Tainted Pact package.

Overall, the deck aims to **develop a fast elf board

Written by the Kraken's AI from this decklist.