Commander 1
Creatures 25
Instants 10
Sorceries 17
Artifacts 3
Enchantments 10
Lands 34
Strategy notes
Ring of Rats is a mono-black Commander deck built as a discard / attrition aristocrats-control strategy. It aims to grind opponents down by forcing discards with cards like Burglar Rat, Mind Rot, Unburden, Kaito’s Pursuit, and Call of the Ring, while punishing them for it with effects like Tinybones and Underworld Dreams.
The deck supports that plan with lots of cheap removal and sacrifice effects—such as Fatal Push, Go for the Throat, Bone Splinters, Eaten Alive, and Hero’s Downfall—to keep the board under control. It also has a light graveyard recursion/reanimation package with Zombify, Macabre Waltz, Midnight Recovery, and Rise of the Dark Realms to recover value or close out long games.
It generally wins by bleeding the table out over time through discard pressure, life-drain pieces like Ill-Gotten Inheritance, Malakir Blood-Priest, Sanguine Bond, and aggressive chip damage from small creatures, then finishing with a big reanimation swing or an evas
Written by the Kraken's AI from this decklist.
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