Creatures 29
Instants 5
Sorceries 2
Enchantments 2
Lands 22
Strategy notes
This looks like a Simic-style midrange/ramp creature deck in green and blue.
Its main plan is to develop mana with cards like Llanowar Elves, Wood Elves, and Springbloom Druid, then curve into efficient creatures and big threats such as Surrak, Vizier of the Menagerie, Beorn the Fierce, Pelakka Wurm, and Hulkling. Blue adds card draw and tempo with Quick Study, Spectral Sailor, and Unsummon, helping the deck stay ahead while green provides the board presence and combat power.
Key synergies include:
- Ramp into large creatures quickly
- Combat-focused pressure with big bodies, pump/equipment-style effects like Blanchwood Armor, and fight/removal like Bite Down
- Evasion/finishing tools such as Rogue’s Passage to push damage through stalled boards
- Creature-heavy value from cards like Vizier of the Menagerie
Overall, it aims to win by outpacing the opponent with mana acceleration, then overwhelming them with larger creatures and steady combat pressure.
Written by the Kraken's AI from this decklist.