ASD
Optimus Prime, Hero // Optimus Prime, Autobot Leader
Commander 1
Creatures 29
Instants 16
Sorceries 8
Artifacts 8
Enchantments 1
Lands 37
Strategy notes
ASD is a Jeskai-leaning Izzet spellslinger Commander deck centered on blue-red instants and sorceries, with light white splash from a few lands/cards. Its main game plan is to cast lots of cheap spells, generate value, and turn that spell volume into damage and big evasive threats.
Key synergies include:
- Spell payoffs: Guttersnipe, Electrostatic Field, Gelectrode, Firemind’s Research, Tibor and Lumia reward repeated spellcasting with damage and value.
- Big spell-threats: Enigma Drake, Crackling Drake, Wee Dragonauts, Piston-Fist Cyclops grow large from your graveyard or from casting noncreature spells.
- Cost reduction / spell velocity: Goblin Electromancer, Runaway Steam-Kin, Nivix Guildmage, Mission Briefing, Chemister’s Insight help cast more spells and reuse them.
- Top-end finishers: Niv-Mizzet, Parun and Niv-Mizzet, the Firemind can take over the game by turning card draw into damage, while cards like **Hypothes
Written by the Kraken's AI from this decklist.
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