Commander 1
Creatures 33
Instants 9
Sorceries 9
Artifacts 10
Enchantments 2
Lands 36
Strategy notes
Dark Magic is a Black-White (Orzhov) Commander aristocrats / Vampire-sacrifice deck. It wants to flood the board with small creatures and token makers, then sacrifice them for value with outlets like Viscera Seer, Yahenni, Bartolomé del Presidio, Vampiric Rites, and Village Rites/Deadly Dispute.
Its main synergies come from death triggers and life-drain payoffs such as Blood Artist, Zulaport Cutthroat, Cruel Celebrant, Bastion of Remembrance, Falkenrath Noble, and Elas il-Kor, turning every dying creature into damage and life gain. Cards like Pawn of Ulamog, Sifter of Skulls, Ophiomancer, Reassembling Skeleton, Bloodghast, and Doomed Dissenter help keep sacrifice fodder flowing, while Skullclamp, Grim Haruspex, Midnight Reaper, Morbid Opportunist, and Welcoming Vampire keep cards coming.
The deck usually wins by draining the table over time through repeated sacrifice loops, sometimes backed up by
Written by the Kraken's AI from this decklist.
More decks like this

Vampires are Scary
Tymna the Weaver

Goadchantments
Killian, Decisive Mentor

King of the Oathbreakers
King of the Oathbreakers

LIFE
Vona, Butcher of Magan

Batty
Zoraline, Cosmos Caller

Orzhov Oblivion
Ghost Council of Orzhova

Crime IS the answer!
Teysa, Orzhov Scion

Restverwertung
Obzedat, Ghost Council