Creatures 24
Instants 8
Sorceries 4
Lands 24
Strategy notes
The "Testing new" deck is a Black-based Midrange strategy in Standard, focused on leveraging creature recursion and removal to control the game and eventually overwhelm the opponent. Key cards like Gisa, the Hellraiser, and Ratadrabik of Urborg provide resilient threats and synergy by bringing back creatures from the graveyard, while Geralf, the Fleshwright, and Writhing Necromass add to the board presence with powerful bodies. Removal spells like Go for the Throat and Infernal Grasp help maintain board control by dealing with opposing threats. The deck uses card draw from Sign in Blood to maintain momentum and ensure a steady flow of resources. The overall game plan is to control the board with removal and recursion, eventually winning through a combination of persistent threats and incremental card advantage.
Written by the Kraken's AI from this decklist.