Commander 1
Creatures 7
Planeswalkers 4
Instants 20
Sorceries 13
Artifacts 13
Enchantments 6
Lands 36
Strategy notes
Tasha Mill is a Dimir (blue-black) Commander control/mill deck built to win by emptying opponents’ libraries while leveraging spells, planeswalkers, and proliferate for value. Its main game plan is to chip away with cards like Maddening Cacophony, Fractured Sanity, Court of Cunning, Mesmeric Orb, Ruin Crab, and big finishers like Traumatize, Fleet Swallower, Mind Grind, and Drown in Dreams.
A key synergy is the proliferate package—Tekuthal, Flux Channeler, Thrummingbird, Inexorable Tide, Experimental Augury, Tezzeret’s Gambit, and Contentious Plan—which boosts planeswalkers like Tasha, the Witch Queen, Jace, the Perfected Mind, Liliana, and Ashiok while also amplifying poison from Prologue to Phyresis. The deck plays like a control shell, using lots of countermagic and removal to survive, then turns milled graveyards into advantage with **Reanimate,
Written by the Kraken's AI from this decklist.
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