Creatures 7
Planeswalkers 3
Instants 15
Sorceries 4
Enchantments 2
Lands 29
Strategy notes
This is a Dimir (blue-black) control/midrange deck in Standard. It plays a reactive game with discard and counterspells like Duress, Negate, Essence Scatter, Spell Stutter, and Phantom Interference, backed up by efficient removal such as Bitter Triumph and Shoot the Sheriff.
Its key synergies come from flash/tempo-style interaction and strong value threats like Kaito, Bane of Nightmares, Tishana’s Tidebinder, Preacher of the Schism, and Enduring Curiosity, which help generate incremental advantage while disrupting the opponent. Virtue of Persistence gives the deck a powerful late-game engine, letting it outlast slower opponents and recur threats.
The deck usually wins by controlling the board, trading resources efficiently, and then closing the game with evasive/value creatures, planeswalker pressure, and late-game inevitability.
Written by the Kraken's AI from this decklist.