Commander 1
Creatures 62
Artifacts 1
Lands 36
Strategy notes
Doom WiP looks like a five-color Villains/Artifacts Commander midrange deck, built around a Marvel-themed pile of criminals, HYDRA/A.I.M. synergies, and value engines. With Doctor Doom, Arnim Zola, Iron Man, Kang, Loki, Green Goblin, Kingpin, Doc Ock, and Baron Strucker, it plays like a broad goodstuff + synergy deck that uses artifacts, token-style support pieces, and villain tribal overlap to generate incremental advantage.
The deck appears to win by out-valuing the table with board presence and engines, then closing through combat pressure from a wide roster of efficient villains and support creatures, possibly backed by artifact payoffs and copied/reused effects from cards like Taskmaster, Arnim Zola, Iron Lad, and Mysterio’s Phantasm. Key synergies likely revolve around A.I.M./HYDRA go-wide support, artifact infrastructure from Stark Industries/Baxter Building/Avengers Tower, and villain-themed legends that snowball advantage over time.
Written by the Kraken's AI from this decklist.
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