Commander 1
Creatures 2
Planeswalkers 6
Instants 10
Sorceries 4
Artifacts 8
Enchantments 7
Lands 21
Strategy notes
All Jace is a 5-color Commander superfriends/spellslinger deck, centered mostly in blue with a Jeskai/Esper feel. Its main plan is to control the game, develop mana with rocks, and generate value from Jace planeswalkers, token-makers, and efficient instants/sorceries.
Key synergies:
- Jace package: Multiple Jaces provide card draw, filtering, milling, and alternate-win pressure, especially Jace, Wielder of Mysteries as a potential self-mill/draw-out win condition.
- Spellslinger token engine: Cards like Young Pyromancer, Third Path Iconoclast, Talrand, Sedgemoor Witch, Saheeli, Sublime Artificer, and Shark Typhoon turn cantrips and interaction into a growing board.
- Superfriends support: Oath of Teferi and Kaya, Geist Hunter help amplify planeswalker and token value, while Anointed Procession doubles token output.
- Control shell: Strong removal/counters like **Swords to Plowshares, Path to Exile, Cycl
Written by the Kraken's AI from this decklist.


