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Commander

Thing

The Thing{W}{U}{R}{G}

by baz 100 cards ≈ $1,133.81 2 Updated
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Decklist · 100 cards · 97 unique

Creatures 30

Planeswalkers 6

Instants 6

Sorceries 9

Artifacts 3

Enchantments 11

Lands 35

Strategy notes

This is a 5-color +1/+1 counters and proliferate Commander deck, built like a midrange value-combo shell that snowballs board presence quickly. It ramps hard with mana dorks, land ramp, and rocks, then stacks counter-doubling effects like Hardened Scales, Branching Evolution, Doubling Season, Brokers Ascendancy, and Kami of Whispered Hopes to grow its team fast.

The core synergy is putting +1/+1 counters on creatures, then multiplying them through proliferate cards like Evolution Sage, Inexorable Tide, Thrummingbird, Grateful Apparition, Experimental Augury, and Tekuthal. Creatures such as Kalonian Hydra, Champion of Lambholt, Fathom Mage, Gyre Sage, Incubation Druid, Arwen, and Bright-Palm convert those counters into card draw, mana, evasion, or huge combat pressure.

It usually wins by overwhelming the table with massive creatures and counter-based combat payoffs like Herald of Secret Streams, Champion of Lambholt, Uncivil Unrest, and Rhythm of the Wild, while Shalai and Hallar and All Will Be One give it reach through direct damage. Overall, it’s a fast

Written by the Kraken's AI from this decklist.