Creatures 24
Instants 7
Sorceries 4
Enchantments 2
Lands 23
Strategy notes
Faeries is a Dimir (blue-black) tempo/midrange tribal deck in Modern. It plays at instant speed, using discard like Thoughtseize and Inquisition of Kozilek, plus cheap interaction such as Fatal Push, Counterspell, and Drown in the Loch to disrupt the opponent while deploying evasive Faeries.
Its core plan is to generate steady pressure with flying threats like Spellstutter Sprite, Faerie Mastermind, Brazen Borrower, and Bitterblossom, then snowball tribal synergies through Scion of Oona, Oona’s Blackguard, and Mutavault. Spellstutter Sprite becomes especially strong in a dedicated Faerie shell, while Bitterblossom provides a constant stream of bodies to chip in and fuel the tribe. The deck usually wins by sticking an early threat, protecting it, and slowly closing the game through evasive combat damage while the opponent stays off balance.
Written by the Kraken's AI from this decklist.