Commander 1
Creatures 23
Planeswalkers 5
Instants 1
Sorceries 2
Artifacts 24
Lands 44
Strategy notes
Iron Spider is a colorless artifact-ramp Commander deck that plays like a big mana artifact/stax-midrange strategy. It aims to accelerate quickly with rocks like Sol Ring, Mana Vault, Grim Monolith, Basalt Monolith, Thran Dynamo, and Metalworker, then deploy oversized artifact threats and planeswalkers ahead of curve.
Its key synergies revolve around artifact density and recursion: cards like Scrap Trawler, Myr Retriever, Buried Ruin, and modular pieces such as Arcbound Ravager, Arcbound Worker, and Hangarback Walker help generate value from sacrificed or destroyed artifacts. Mystic Forge, Sensei’s Divining Top, Foundry Inspector, Jhoira’s Familiar, and untap effects like Voltaic Key, Manifold Key, Unwinding Clock, and Clock of Omens improve consistency and mana efficiency.
The deck usually wins by overwhelming the table with large artifact bodies like Wurmcoil Engine, Triplicate Titan, Cityscape Leveler, Steel Hellkite, and Darksteel Juggernaut, or by using utility threats such
Written by the Kraken's AI from this decklist.