Commander 1
Creatures 11
Planeswalkers 1
Instants 11
Sorceries 9
Artifacts 10
Enchantments 10
Lands 47
Strategy notes
The "OldMan" Commander deck is a blue-red (Izzet) control and combo archetype that seeks to dominate the game through resource denial, card advantage, and powerful synergy-driven combos. The deck aims to control the board with counterspells like Force of Will and Mana Drain, while utilizing board disruption tools such as Nevinyrral's Disk, Back to Basics, and Stasis to hinder opponents' strategies.
Key synergies include using cards like Future Sight and Mind Over Matter to generate card advantage and mana efficiency, while Isochron Scepter paired with instant spells like Boomerang or Counterspell provides repeatable utility. The deck's primary win conditions revolve around infinite mana combos, like Palinchron combined with high-mana-producing cards (e.g., Mana Flare), to cast powerful spells repeatedly, or using a combination of Time Warp effects to take multiple turns and overwhelm opponents.
Overall, this deck focuses on controlling the pace of the game through strategic resource management and leveraging its combo pieces to close out the game with near-limitless resources.
Written by the Kraken's AI from this decklist.
More decks like this

Atemsis
Atemsis, All-Seeing

What's Yours is Mine
Memnarch

Lovecraft
Zellix, Sanity Flayer

Greek Mythology - AI Generated Deck
Baral, Chief of Compliance

Kami Wheel Deck
Kami of the Crescent Moon

5c spellslinger
Baral, Chief of Compliance

Jinjas 2
Jin-Gitaxias, Progress Tyrant

Flash
Baral, Chief of Compliance