Creatures 20
Planeswalkers 3
Instants 11
Sorceries 12
Artifacts 8
Enchantments 7
Battles 1
Lands 37
Strategy notes
This Commander deck, likely led by a commander like Zurzoth, Chaos Rider, or Seizan, Perverter of Truth, is a Jund (black-red-green) deck focused on card draw and punishing opponents for drawing cards. The primary strategy centers around forcing both players to draw cards while dealing damage through synergies with cards like Megrim, Kederekt Parasite, and Fate Unraveler.
Key synergies include using wheels and discard effects such as Dragon Mage, Faithless Looting, and Magus of the Wheel to fuel win conditions like Psychosis Crawler and Raiders' Wake, which damage opponents as cards are drawn or discarded. The deck also includes removal spells like Terminate and Chaos Warp, as well as ramp elements such as Sakura-Tribe Elder and Rampant Growth, to maintain tempo.
Overall, this deck aims to control the board and chip away at opponents' life totals through forced draw and discard effects, ultimately overwhelming them with incremental damage and card advantage.
Written by the Kraken's AI from this decklist.
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