Commander 1
Creatures 11
Instants 15
Sorceries 15
Artifacts 13
Enchantments 8
Lands 37
Strategy notes
Hearthhull is a Jund (black-red-green) lands combo/value Commander deck built around land recursion, sacrificing lands for value, and explosive landfall turns.
Its core plan is to dump lands into the graveyard, then replay or mass-return them with cards like Life from the Loam, Crucible of Worlds, Ramunap Excavator, Splendid Reclamation, and World Shaper. That fuels payoffs such as The Gitrog Monster, Titania, Protector of Argoth, Ob Nixilis, the Fallen, Retreat to Hagra, Field of the Dead, and Valakut, the Molten Pinnacle. The deck also leans on fetchlands + Exploration/Burgeoning/Manabond/Amulet of Vigor to generate huge mana and multiple landfall triggers in a single turn.
It can win through attrition and token/value engines, but most often closes via big combo-style bursts: mass land recursion into Valakut/Ob Nixilis/Retreat to Hagra, a huge Torment of Hailfire or Comet Storm, **Dark Depth
Written by the Kraken's AI from this decklist.
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