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Commander

Wary Forge Tremors

Norin the Wary{R}

by PoisonousCloud 100 cards ≈ $283.55 0 Updated
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Decklist · 100 cards · 64 unique

Commander 1

Creatures 27

Instants 5

Sorceries 7

Artifacts 10

Enchantments 13

Lands 37

Strategy notes

Wary Forge Tremors is a mono-red Commander burn/token-pings deck, built around Norin the Wary and a dense package of enter-the-battlefield damage engines.

Its main plan is to repeatedly make creatures enter the battlefield—especially through cards like Norin the Wary, Genesis Chamber, Loyal Apprentice, Tempt with Vengeance, and Mirror March—then convert those entries into damage with Impact Tremors, Purphoros, God of the Forge, Witty Roastmaster, Molten Gatekeeper, and Warstorm Surge/Pandemonium. The deck amplifies that damage with red doublers/triplers like Torbran, Ojer Axonil, Solphim, Fiery Emancipation, and Mechanized Warfare, letting small triggers hit much harder.

It plays like a chaotic mono-red aristocrats/group-slug engine deck, using impulse draw, wheels, Treasures, and mana bursts to keep pressure high. It usually wins by stacking repeated ping effects into massive table-wide burn, though it also has explosive finishers like **Insurrection, Comet Storm, Blasphemous Act

Written by the Kraken's AI from this decklist.