Commander 1
Creatures 20
Instants 9
Sorceries 18
Artifacts 10
Enchantments 6
Lands 36
Strategy notes
Lantern of Ruin is a mono-black Commander control/stax-discard deck built to grind the table down through forced discard, sacrifice, and attrition.
Its core plan is to make opponents repeatedly discard cards and sacrifice creatures with effects like Bottomless Pit, Necrogen Mists, Oppression, Delirium Skeins, Fleshbag Marauder, Plaguecrafter, and Merciless Executioner, while generating value from payoffs such as Tergrid, God of Fright, Tinybones, Trinket Thief, Waste Not, and Geth’s Grimoire. The deck keeps cards flowing with black draw engines like Phyrexian Arena, Sign in Blood, Night’s Whisper, and Skullclamp, and controls the board with efficient removal and sweepers.
It usually wins by bleeding opponents out over time with cards like Gray Merchant of Asphodel, Kokusho, the Evening Star, Sangromancer, and Tergrid’s Lantern, or by stealing and reanimating opposing resources with Tergrid, Sheoldred, and Sepulchral Primordial.
Written by the Kraken's AI from this decklist.
More decks like this

Breaking the Law
Tinybones, Trinket Thief

Black
Demonlord Belzenlok

The Villian
Valgavoth, Terror Eater

Whispers of the Abyss
Myojin of Night's Reach

Zombie Tribal - AI Generated Deck
Ghoulcaller Gisa

Massacre Girl
Massacre Girl

Vito, Thorn of the dusk rose CEDH deck. Bracket 5 - Power level 10
Mikaeus, the Unhallowed

Dark Waltz Dominion
Griselbrand