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Modern

First Try

by Trygg788 60 cards ≈ $23.87 2 Updated
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Decklist · 60 cards · 42 unique

Creatures 32

Instants 2

Sorceries 3

Artifacts 2

Enchantments 3

Lands 18

Strategy notes

First Try is a casual Azorius (white-blue) tribal tempo/control deck with a strong Merfolk core and a light Kithkin/token subtheme.

Its main plan is to develop a board of small synergistic creatures, then gain value from Merfolk interactions like Merrow Reejerey, Stonybrook Banneret, Silvergill Douser, and Sygg, River Guide. Cards like Drowner of Secrets, Summon the School, and Stonybrook Schoolmaster create a notable synergy package: you can tap Merfolk for value, make tokens, and potentially mill the opponent out over time. Meanwhile, white cards such as Oblivion Ring, Banishing Light, Swords to Plowshares, and Ghostly Prison help control the board and protect your slower setup.

Overall, this is a blue-white tribal control/value deck that aims to win either by incremental creature pressure from pumped tribal creatures and tokens or by grinding out the opponent with Merfolk tap/mill synergies.

Written by the Kraken's AI from this decklist.