Creatures 15
Instants 12
Sorceries 1
Enchantments 6
Lands 26
Strategy notes
The "Blue Draw" deck is a mono-blue control deck in Standard format. Its primary strategy revolves around card draw and counterspells to control the game, eventually winning with powerful creatures. The deck uses cards like Opt, Think Twice, and Dictate of Kruphix to maintain a steady flow of cards, ensuring the player always has answers in hand. Key synergies include counterspells like Negate and Refute to protect its board and disrupt opponents' plans, while creatures like Voracious Greatshark and Tempest Djinn serve as finishers. Sphinx of the Final Word provides an uncounterable threat that is difficult for opponents to deal with. The deck aims to stall the game using cards like Aetherize and Fog Bank, while steadily gaining card advantage and setting up for a decisive attack with its more powerful creatures.
Written by the Kraken's AI from this decklist.