Commander 1
Creatures 10
Planeswalkers 6
Instants 12
Sorceries 15
Artifacts 8
Enchantments 8
Lands 40
Strategy notes
Miku, Child of Alara is a 5-color Commander control / board-wipe value deck built around Child of Alara as a repeatable reset button. The deck plays a mostly reactive game with spot removal, counterspells, sweepers, and planeswalkers, using cards like Toxic Deluge, Day of Judgment, Cyclonic Rift, Swords to Plowshares, and Counterspell to keep the board clear.
Its main synergy is breaking parity on mass removal: Child of Alara and other sweepers clear the board, while cards like Promise of Bunrei, Field of Souls, Storm of Souls, Karmic Guide, and token-makers help rebuild faster than opponents. Ramp from Azusa, Cultivate, Farseek, Sol Ring, and signets/talismans supports the 5-color manabase and lets it cast expensive haymakers. It typically wins by outlasting the table, then closing with resilient creatures, token swarms, or value threats after repeated resets.
Written by the Kraken's AI from this decklist.
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