Commander 1
Creatures 22
Planeswalkers 6
Instants 15
Sorceries 8
Artifacts 5
Enchantments 7
Lands 36
Strategy notes
This looks like a 5-color good-stuff/control Commander deck with a strong midrange value core. It uses lots of mana fixing and ramp like Llanowar Elves, Farseek, Circuitous Route, Arcane Signet, and Wayfarer’s Bauble to support a very broad color base and cast powerful spells across all five colors.
Its main game plan is to control the board early with spot removal, counters, and sweepers—cards like Counterspell, Fatal Push, Mortify, Banishing Light, and Day of Judgment—while generating steady card advantage from engines such as Tatyova, Phyrexian Arena, Dark Confidant, Grim Haruspex, Midnight Reaper, and Cloudblazer. The deck then aims to win by overwhelming opponents with high-impact threats and planeswalkers, including Ugin, Liliana, Omniscience, and various legendary/value creatures.
Key synergies include land/ramp payoffs with Tatyova and Zimone, death/value synergies with Grim Haruspex and Midnight Reaper, and flexible toolbox play through Bring to Light. Overall, it
Written by the Kraken's AI from this decklist.
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