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Standard

Paradox Campus Tethers

by Jrich89 60 cards ≈ $61.70 6 Updated
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Decklist · 60 cards · 35 unique

Creatures 19

Instants 9

Sorceries 5

Enchantments 4

Lands 23

Strategy notes

Paradox Campus Tethers looks like a Bant (white-blue-green) value/midrange-control deck built around tethers, blinking/rescuing creatures, and incremental card advantage.

Its core plan is to develop a board of efficient creatures and utility threats, then repeatedly gain value through cards like Rescue Girl, First Responder, Flickering Hound, Inspired Tethermage, and Something Worth Saving, which suggest protecting, rebuying, or re-triggering enter-the-battlefield effects. Blue adds card selection, tempo, and controlling tools through cards like Memory Trap, Surgical Precision, Sphinx of False Conclusions, and Fblthp, Impossibly Lost, while green and white provide board presence, combat pressure, and resilience with cards like Unflinching Hortimancer, Blossom-Blessed Angel, Hexhaven Battalion, and Way of the Wildspeaker.

The deck likely wins by out-valuing opponents over time, building a sticky board, and then turning the corner with pumped creatures or larger threats. Overall, it plays like a synergy-driven Bant midrange deck that mixes **cre

Written by the Kraken's AI from this decklist.