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Attraction/Contraption 5 colors
Jodah, Archmage Eternal
Creatures 13
Sorceries 19
Artifacts 36
Lands 37
Strategy notes
The "Attraction/Contraption 5 colors" Commander deck is a five-color, artifact-centric deck that leverages a variety of synergies to generate value and control the board. The deck's central strategy revolves around utilizing a wide array of artifacts and enchantments to create powerful combinations and maintain an adaptable game plan. Key elements include cards like Fist of Suns and Jodah, Archmage Eternal, allowing you to cast spells for reduced mana costs, and Chromatic Lantern and Command Tower for fixing the deck's diverse mana requirements.
The deck features a mix of card draw, board control, and recursion elements, such as Collective Unconscious and Command the Dreadhorde, to maintain momentum. It also includes several "Collective" cards, which offer versatile effects depending on the game state. Artifacts like Extraplanar Lens and Arcane Signet help ramp mana, supporting the deck's ability to cast high-impact spells.
Win conditions are flexible, often relying on overwhelming opponents with value and synergy from both artifacts and creatures like Stonebrow, Krosan Hero, and Squee, the Immortal, which can apply pressure and recur for continuous advantage. The deck's ability to adapt and leverage its five-color identity enables
Written by the Kraken's AI from this decklist.
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