Commander 1
Creatures 21
Planeswalkers 3
Instants 4
Sorceries 2
Artifacts 29
Lands 40
Strategy notes
Ducks is a colorless Eldrazi ramp/stompy Commander deck built to generate huge amounts of mana quickly and overwhelm the table with massive threats.
Its core plan is to use fast mana and utility lands—like Sol Ring, Mana Crypt, Grim Monolith, Thran Dynamo, Ancient Tomb, Eldrazi Temple, Cloudpost/Urza lands, and Forsaken Monument—to power out cards like Kozilek, Ulamog, Emrakul, Void Winnower, and It That Betrays far ahead of curve. The deck gains value from cast triggers and cost reduction through cards such as Conduit of Ruin, Foundry Inspector, Eye of Ugin, and Zhulodok, Void Gorger, with Zhulodok giving big Eldrazi extra cascade-like pressure.
It wins by casting giant Eldrazi that annihilate boards, exile permanents, and dominate combat, while backing them up with All Is Dust, Ugin planeswalkers, Karn, and utility interaction like Warping Wail and Spatial Contortion. Card selection and refueling from **Kozilek, Sensei’s Divining Top
Written by the Kraken's AI from this decklist.
