Instants 18
Sorceries 10
Artifacts 5
Enchantments 2
Lands 26
Strategy notes
M2 4C Control is a four-color control deck built around removal, sweepers, card advantage, and powerful late-game spell payoffs. Its colors appear to be primarily Blue/Red/White/Black, giving it access to efficient interaction like Abrade, Sear, Shoot the Sheriff, Nowhere to Run, and Day of Judgment to keep the board clear.
The deck’s main plan is to survive the early game, trade resources efficiently, and then take over with big spells and value engines such as Thousand-Year Storm, Jeskai Revelation, Ultima, Inevitable Defeat, and The Deck of Many Things. Cards like Stock Up, Tablet of Discovery, Consult the Star Charts, and Arcane Omens help it maintain a full hand and find the right answers.
Its key synergy is leveraging a spell-dense control shell to turn late-game instants and sorceries into overwhelming advantage, especially with Thousand-Year Storm amplifying removal and card draw. It wins by outlasting the opponent, answering everything they do, then closing with **huge haymaker spells
Written by the Kraken's AI from this decklist.