Commander 1
Creatures 14
Planeswalkers 2
Instants 9
Sorceries 5
Artifacts 11
Enchantments 5
Lands 53
Strategy notes
The "GoST | ++ AI" deck is a Blue-White (Azorius) Commander deck centered around controlling the board while leveraging the power of its commander, Geist of Saint Traft. The deck falls under the control archetype with a focus on tempo and equipment synergies.
Primary Strategy: The deck aims to control the game with counterspells (such as Counterspell and Mana Drain), board wipes (like Supreme Verdict and Wrath of God), and protection spells (including Teferi's Protection and Kira, Great Glass-Spinner). It seeks to maintain a stable board state while gradually building an advantage.
Key Synergies: The deck uses equipment cards, such as Sword of Feast and Famine and Umezawa's Jitte, to enhance Geist of Saint Traft and other elusive creatures like Invisible Stalker and True-Name Nemesis. Stoneforge Mystic helps tutor these equipment pieces. Enchantments like Ghostly Prison and Sphere of Safety provide additional defense.
Win Conditions: The deck aims to win by dealing consistent damage with hard-to-block creatures enhanced by equipment and auras (e.g., Steel of the Godhead), while controlling the opponent's threats and board state. Cards like Time Warp enable extra turns
Written by the Kraken's AI from this decklist.
More Geist of Saint Traft decks

Saint Tide Storm
Geist of Saint Traft

Cycle Spam
Cid, Timeless Artificer

Shorikai, Draw Wins
Shorikai, Genesis Engine

Divine Deterrence
Faramir, Steward of Gondor

Gregor Voltron
Gregor, Shrewd Magistrate

Thopter's Dominion
Faramir, Steward of Gondor

Kind Brago
Brago, King Eternal

wizards
Teferi, Time Raveler