Creatures 40
Planeswalkers 4
Instants 12
Sorceries 4
Artifacts 6
Enchantments 8
Lands 48
Strategy notes
The "Control/Clone" deck is a Dimir (blue-black) control deck in the Standard format, focusing on controlling the game through counterspells, removal, and strategic cloning. The primary strategy is to disrupt opponents using cards like Thoughtseize, Counterspell, and Negate, while removing threats with Murder. The deck aims to stabilize the board and gain advantage by cloning powerful creatures, such as with Clone and Control Magic, allowing you to utilize the opponent’s own threats against them.
Key synergies include using Geralf, the Fleshwright and Geth, Thane of Contracts to generate value from the graveyard, and amplifying your board presence with cards like Defiler of Dreams. Planeswalkers like Jace, the Mind Sculptor and Liliana, Waker of the Dead provide additional control options and win conditions. The mana base is supported by lands like Watery Grave and Drowned Catacomb, alongside Dimir Signet for fixing. The deck wins by outlasting opponents and leveraging powerful cloned creatures and planeswalker abilities to overwhelm them.
Written by the Kraken's AI from this decklist.