Commander 1
Creatures 26
Planeswalkers 1
Instants 13
Sorceries 9
Artifacts 13
Enchantments 4
Lands 33
Strategy notes
Zombie Control is a Dimir (blue-black) Commander control/reanimator tribal deck built around The Scarab God and a graveyard-centric value plan. It plays like a slow control deck early, using removal, counterspells, looting, and self-mill to fill graveyards while staying alive.
Its main synergies come from zombies, ETB creatures, and reanimation. Cards like Buried Alive, Stitcher’s Supplier, Crow of Dark Tidings, Undead Butler, and Frantic Search stock the graveyard, while Living Death, Victimize, Persist, Dread Return, Gisa and Geralf, and The Scarab God turn that into board presence. Clone effects like Spark Double, Sakashima, Glasspool Mimic, Vizier of Many Faces, Body Double, and Phyrexian Metamorph copy the best creatures, and ETB enhancers like Panharmonicon, Illusionist’s Bracers, and Thousand-Year Elixir multiply value. Rooftop Storm helps flood the board with zombies cheaply.
The deck usually wins by **grinding
Written by the Kraken's AI from this decklist.
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