Creatures 107
Instants 28
Sorceries 24
Artifacts 8
Enchantments 20
Lands 11
Strategy notes
This Historic deck appears to be a five-color control deck with a diverse range of cards and effects. The deck utilizes a variety of creatures, spells, and enchantments to control the board and disrupt the opponent's plans. Key synergies include the use of cards like "Mystic Decree" to manipulate combat and "Planar Despair" for board wipes, while creatures like "Phyrexian Gargantua" and "Living Airship" provide card advantage and board presence. The deck also features a mix of removal spells such as "Cruel Revival" and "Dead Ringers" to handle threats, alongside utility cards like "Wayfarer's Bauble" for mana fixing and "Ice Cave" for countering spells. The win condition seems to revolve around slowly controlling the game state until larger threats like "Silver Seraph" or "Qumulox" can secure victory. The deck's primary strategy is to maintain control over the opponent through disruption and removal, eventually overwhelming with stronger late-game creatures.
Written by the Kraken's AI from this decklist.