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Commander

Mirko

Marina Vendrell{W}{U}{B}{R}{G}

by Zirfin 100 cards ≈ $311.94 1 Updated
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Decklist · 100 cards · 100 unique

Commander 1

Creatures 22

Planeswalkers 5

Instants 6

Sorceries 8

Artifacts 11

Enchantments 10

Lands 37

Strategy notes

Mirko is a 5-color goodstuff/reanimator-ramp Commander deck with a strong lean toward big creatures and value engines. It uses mana dorks, rocks, and land ramp to accelerate into huge threats like Etali, Jin-Gitaxias, Sheoldred, Drakuseth, Ghalta, and Craterhoof Behemoth, while also cheating them out early with Entomb, Buried Alive, Reanimate, Animate Dead, and Necromancy.

Its key synergies are:

  • Reanimation package to dump bombs into the graveyard and bring them back cheaply.
  • Ramp + big-creature payoffs like Goreclaw, Garruk’s Uprising, Garruk’s Packleader, Greater Good, and Kodama of the East Tree for card advantage and board development.
  • Damage/finishers from Purphoros, Warstorm Surge, Craterhoof Behemoth, and potentially Aggravated Assault to close games quickly.
  • A light control/value shell with cards like **Counterspell, Archmage’s Charm, Toxic Deluge

Written by the Kraken's AI from this decklist.