Commander 1
Creatures 6
Instants 1
Sorceries 10
Artifacts 14
Enchantments 4
Lands 66
Strategy notes
The Maze's End deck is a five-color Commander deck centered around the card Maze's End, aiming for an alternative win condition by controlling ten different Gates. The deck's archetype is a land-based control and ramp strategy, utilizing extensive land search and ramp spells like Kodama's Reach, Circuitous Route, and Cultivate to accelerate land drops and fetch various Guildgates. Key synergies involve using cards like Nine-Fingers Keene to draw and control the board, while Ramunap Excavator and The World Tree provide utility and mana fixing. The deck also includes control elements like Swords to Plowshares and Vandalblast for board management. By combining land ramp and control, the deck outlasts opponents and achieves victory through Maze's End's unique win condition.
Written by the Kraken's AI from this decklist.
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