Commander 1
Creatures 30
Planeswalkers 2
Instants 14
Sorceries 8
Artifacts 6
Enchantments 3
Lands 36
Strategy notes
Lotus of Four Nations is a Temur (green-blue-red) Commander midrange/ramp deck with a strong lands-and-value core and a splashy big-spells / big-creatures finish.
It aims to ramp early with mana rocks, elves, land fixing, and fetch-style lands like Evolving Wilds, Terramorphic Expanse, and Ash Barrens, then convert that into card advantage through payoffs like Tatyova, Benthic Druid, Zimone, Paradox Sculptor, and cantrip/filter spells such as Brainstorm, Ponder, and Portent. Prismatic Omen helps smooth the mana and supports the multicolor game plan.
The deck wins by out-valuing opponents and landing powerful threats like Drakuseth, Maw of Flames, Dream Eater, Annoyed Altisaur, Boarding Party, and Shark Typhoon, often backed by tempo/protection like Fierce Guardianship, Deflecting Swat, and Swiftfoot Boots. Cards like Garruk’s Uprising
Written by the Kraken's AI from this decklist.
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