Commander 1
Creatures 21
Instants 9
Sorceries 8
Enchantments 4
Lands 27
Strategy notes
Boom is a Selesnya (green-white) Commander deck built as a go-wide + +1/+1 counters creature deck, with a strong Wolf/Beast/token subtheme.
Its main plan is to develop a board of creatures and tokens, then grow them with counters and pump effects from cards like Forgotten Ancient, Ridgescale Tusker, Verdurous Gearhulk, Incremental Growth, and Reap What Is Sown. The deck gets extra value from creature-based synergies such as Armorcraft Judge for card draw, Tuskguard Captain for trample, and Voice of the Blessed or Blanchwood Armor to create oversized threats.
It aims to win by overwhelming opponents in combat with a wide board that becomes suddenly huge through effects like Engineered Might, Exponential Growth, Become Immense, and Lifecraft Awakening. Cards like Silverfur Partisan, Tolsimir, Friend to Wolves, Pack Guardian, and Sylvan Offering help keep the creature count high and pressure steady.
Written by the Kraken's AI from this decklist.
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