Commander 1
Creatures 21
Instants 7
Sorceries 10
Artifacts 15
Enchantments 10
Lands 36
Strategy notes
Wall of Fortune is a 5-color Commander group-hug / defender-control deck built around Arcades, the Strategist, with Kenrith and Kynaios and Tiro of Meletis supporting a political, value-heavy game plan.
It aims to ramp and draw cards for everyone with effects like Howling Mine, Dictate of Kruphix, Temple Bell, Rites of Flourishing, and Selvala/Kwain, while protecting itself with Ghostly Prison, Propaganda, Sphere of Safety, Windborn Muse, and Pramikon. Its key synergy is the defender package—cards like Wall of Omens, Wall of Blossoms, Overgrown Battlement, Axebane Guardian, Wall of Roots, and Wall of Denial become especially strong with Arcades, turning cheap walls into card draw and real attackers.
The deck usually wins by out-valuing the table, then swinging with a board of unexpectedly large defenders enabled by Arcades, or by leveraging massive card draw into an alternate win with Laboratory Maniac. Overall, it’s a **pillow-f
Written by the Kraken's AI from this decklist.
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