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Strategy notes
This looks like a 5-color Commander deck built around Child of Alara, likely in a goodstuff / control-ramp shell. Since Child of Alara is a powerful board-wipe commander, the deck generally wants to ramp and fix mana, develop resources with cards like Arcane Signet and Azorius Locket, and use its commander as a reset button to keep the board under control.
With lands like Vineglimmer Snarl and Game Trail, the deck appears focused on color fixing to support all five colors. Its likely game plan is to survive into the mid-to-late game, repeatedly clear the board if needed, then win through resilient threats or value-heavy multicolor cards after opponents have been slowed down.
Written by the Kraken's AI from this decklist.
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