Creatures 24
Planeswalkers 1
Instants 15
Sorceries 9
Artifacts 12
Enchantments 7
Lands 31
Other 1
Strategy notes
This is a Temur (blue-red-green) Dragon tribal Commander deck built around Miirym, Sentinel Wyrm. Its main plan is to ramp into big Dragons, then overwhelm the table with copied Dragon threats and stacked damage triggers.
Key synergies revolve around Miirym making token copies of nontoken Dragons, which becomes especially deadly with cards like Scourge of Valkas, Terror of the Peaks, Dragon Tempest, Ganax, Old Gnawbone, and Atarka, World Render. The deck also supports the tribe with Molten Echoes, Reflections of Littjara, Mirror Box, and clone effects like Irenicus’s Vile Duplication and Mirror Image to multiply Dragons even further. Ramp pieces and Dragon mana support like Dragon’s Hoard, Orb of Dragonkind, Sol Ring, Arcane Signet, and land fixing help power out the top end.
It usually wins by flooding the board with large flying Dragons, then converting those bodies into burst damage through ETB/attack triggers or simply attacking for lethal with doubled-up Dragons and combat enhancers like
Written by the Kraken's AI from this decklist.
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