Commander 1
Creatures 30
Instants 11
Sorceries 13
Artifacts 8
Enchantments 1
Lands 36
Strategy notes
Zurgo Warriors is a Mardu (red/white/black) Commander midrange-aggro deck built around going wide with creatures/tokens, pressuring combat, and grinding value through sacrifice and recursion.
Its main plan is to flood the board with cheap creatures and token makers, then push damage with anthem/combat effects like Heroic Reinforcements, Imodane’s Recruiter, Heraldic Banner, Cathedral of War, and likely Zurgo, Thunder’s Decree as the combat-focused commander. Cards like Mentor of the Meek, Welcoming Vampire, Phyrexian Arena, Midnight Reaper, and Night’s Whisper help keep cards flowing.
The deck also has a sacrifice/reanimation subtheme, using pieces like Ayli, Eternal Pilgrim, Reassembling Skeleton, Nullpriest of Oblivion, Vile Entomber, Puppeteer Clique, Junji, the Midnight Sky, and Rite of the Moth to reuse creatures and extract value. Burn/ping synergies from Guttersnipe, Firebrand Archer, Lightning Helix, Shock, Abrade, and others give reach, while
Written by the Kraken's AI from this decklist.
More Zurgo, Thunder's Decree decks

zurgo bracket 3
Zurgo, Thunder's Decree

Kaalia Vast Angels
Kaalia of the Vast

Knightfall Crusade
Syr Gwyn, Hero of Ashvale

Vamp Arena
Edgar Markov

Megatron, Tyrant
Megatron, Tyrant // Megatron, Destructive Force

Budget Vampires
Edgar Markov

Kaalia vs the world (Copy)
Kaalia of the Vast

Turbo Samurai
Isshin, Two Heavens as One