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Hellfire Grand Larceny
The Emperor of Palamecia // The Lord Master of Hell
Commander 1
Creatures 26
Planeswalkers 4
Instants 17
Sorceries 10
Enchantments 6
Lands 36
Strategy notes
Hellfire Grand Larceny is a blue-red (Izzet) Commander theft/spellslinger-control deck. Its main plan is to steal opposing creatures and artifacts, bounce or copy key threats, and back that up with cheap instants and sorceries for tempo and value.
Key synergies:
- Threaten + theft effects like Act of Treason, Hijack, Portent of Betrayal, Control Magic, Confiscate, and Domineer let it turn opponents’ best cards against them.
- Spellslinger payoffs such as Young Pyromancer, Guttersnipe, Wee Dragonauts, Nivix Cyclops, and Crackling Drake reward the deck for chaining noncreature spells.
- Bounce and tempo tools like Man-o'-War, Mist Raven, Aethersnipe, and Cyclonic Rift keep opponents off balance while reuse/value creatures like Archaeomancer, Mnemonic Wall, and Salvager of Secrets recur key spells.
- Countermagic and burn (Counterspell, Mana Leak, *
Written by the Kraken's AI from this decklist.
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