1. Home
  2. Community decks
  3. hit
Commander

hit

Hit-Monkey{G}

by MikeGhanistan 87 cards ≈ $247.93 3 Updated
Buy this deck

Decklist · 87 cards · 54 unique

Commander 1

Creatures 14

Instants 1

Sorceries 4

Artifacts 28

Enchantments 5

Lands 34

Strategy notes

Hit is a mono-green Commander Voltron/equipment-midrange deck built around suiting up a threat and turning combat damage into value. It ramps quickly with cards like Llanowar Elves, Elvish Mystic, Cultivate, Burgeoning, and Arcane Signet, then deploys efficient creatures and a large package of Equipment/Auras such as Blackblade Reforged, Quietus Spike, Fireshrieker, Belt of Giant Strength, and Rancor.

Its main synergies come from combining big combat stats + equipment support + card draw: Guardian Project, Beast Whisperer, Garruk’s Uprising, and Rogue’s Gloves help keep cards flowing, while Branching Evolution and Kodama of the West Tree support a counters/trample subtheme. Cost reducers like Cloud Key, Emerald Medallion, and Foundry Inspector help power out its artifacts faster.

The deck generally wins by creating one or two huge, evasive/trampling attackers and pressuring opponents through commander damage or massive combat swings, with protection like Heroic Intervention and **

Written by the Kraken's AI from this decklist.