Commander 1
Creatures 28
Planeswalkers 1
Instants 14
Sorceries 4
Artifacts 11
Enchantments 5
Lands 36
Strategy notes
Toph is a Naya (red/green/white) +1/+1 counters/token-ramp Commander deck built to snowball a wide board into explosive combat kills.
Its core plan is to generate and multiply counters with cards like Hardened Scales, Branching Evolution, Doubling Season, Conclave Mentor, The Ozolith, and Ozolith, the Shattered Spire, then turn those counters into huge pressure through creatures such as Walking Ballista, Hangarback Walker, Scute Swarm, Anim Pakal, and likely Toph, the First Metalbender. The deck also has strong land/ramp synergies with Ashaya, Evolution Sage, Ancient Greenwarden, Kodama of the West Tree, Crop Rotation, and fetchlands, helping it grow the board quickly.
It aims to win by either:
- Overrunning in combat with a massive buffed board via Jetmir, Nexus of Revels, Akroma’s Will, Mirror Entity, Finale of Devastation, or Shalai and Hallar
- Converting counters/tokens into damage with **Purphoros, God of
Written by the Kraken's AI from this decklist.
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