Commander 1
Creatures 34
Instants 9
Sorceries 4
Artifacts 9
Enchantments 7
Lands 36
Strategy notes
Toph is a Naya (green-white-red) landfall/value Commander deck built around extra land drops, blink effects, and life-gain synergies.
Its main plan is to ramp hard and repeatedly trigger landfall using cards like Azusa, Exploration, Oracle of Mul Daya, Burgeoning, Sakura-Tribe Scout, and fetch lands. That fuels token and board-based payoffs such as Scute Swarm, Felidar Retreat, Emeria Angel, Rampaging Baloths, Avenger of Zendikar, and Omnath, Locus of Rage to overwhelm the table.
A secondary engine comes from blink/value creatures with Teleportation Circle, Conjurer’s Closet, Ephemerate, Cloudshift, and Restoration Angel, reusing ETB effects from cards like Knight of Autumn, Reclamation Sage, Eternal Witness, Skyclave Apparition, and Solitude.
The deck also has a life-gain package with **Soul Warden effects, Prosperous Innkeeper, Ajani’s Welcome, Heliod, Sun-Crowned, Archangel of Thune, Well of Lost Dreams
Written by the Kraken's AI from this decklist.
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